Heads! Hallelujah! At last we leave the dreary, dry, math-driven planes of perspective and enter the Valley of Fun! Well not so fast, pilgrims. We're gonna learn to draw heads right, in a variety of views, and that means using you-know-what. Yes, perspective rears its ugly head again.
Here are some examples of how not to do this assignment. All show some features of the head being unknowingly thought of as two-dimensional, and all show features shown as if from another angle, and many contain errors of proportion. Some contain all three errors, like the first one, with its too-deep box and flattened, sloping brow area.
You can avoid many of these errors by sketching in the centerline carefully and placing the features--conceived of as simple forms, not lines-- carefully in relation to the centerlines before you draw them. More grotesqueness follows.
The last one orients the head completely differently than the box! Here is a reminder of which perspective is which, just in case.
JH
Here are some examples of how not to do this assignment. All show some features of the head being unknowingly thought of as two-dimensional, and all show features shown as if from another angle, and many contain errors of proportion. Some contain all three errors, like the first one, with its too-deep box and flattened, sloping brow area.
You can avoid many of these errors by sketching in the centerline carefully and placing the features--conceived of as simple forms, not lines-- carefully in relation to the centerlines before you draw them. More grotesqueness follows.
The last one orients the head completely differently than the box! Here is a reminder of which perspective is which, just in case.
JH
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